Walking through a crumbling cavern, they carve paths and footholds for each other, defending against a raft of machines in turns. While Aloy has traditionally wandered alone, the Burning Shores expansion mostly features paired quests, where Aloy and Seyka wield their skills in dual exploration and battle. His influence spreads throughout the Burning Shores, and its up to Aloy and Seyka to combine their might to fight back against the tide. Read: Horizon Forbidden West: Burning Shores DLC depends on PS5Ĭrash landing in the Burning Shores on a quest to hunt down Londra before he can corrupt the world, Aloy stumbles across Seyka, and joins her quest to save the Quen – who, as it turns out, have become embroiled with Londra in a cult of personality. It’s why she’s so willing to prove herself when her sister, and half of her Quen tribe, vanish under mysterious circumstances. She’s a confident Quen warrior with the same heartache as Aloy even within her clan, she feels like an outsider. That said, while Londra is a compelling villain with enough charisma to hold the threads of Burning Shores on his own, this chapter’s shining light is another newcomer: Seyka. This motivation buoys Burning Shores from the outset, and pushes you along its many quests on a tight, 6-hour journey to restore peace in a new realm, and defy the death march of advancing future technologies. He’s immediately dislikable, and you want to see him fail. Played to over-the-top perfection by voice acting veteran Sam Witwer – who is clearly having the time of his life balancing booming outbursts with a sinister, creeping omnipresence – Londra is a worthy foil for this expansion. Londra is a former celebrity with a penchant for theatrics, and his ambition to rule Earth, empowered by a cult of lost people, forms the backbone of the Burning Shores story.
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